Designing and building together
I use Codex alongside Xcode to prototype interaction rules, inspect implementation constraints and turn decisions into working SwiftUI — then I test and refine the actual experience.
Based in France, I move from early product questions to polished interfaces — shaping the system as carefully as the final detail.
I use Codex alongside Xcode to prototype interaction rules, inspect implementation constraints and turn decisions into working SwiftUI — then I test and refine the actual experience.
I built a local editorial workspace that connects real Dev Log decisions to reviewable LinkedIn drafts, carousel formats and motion-ready scenes.
I use AI for structured exploration, prototypes and documentation. The framing, trade-offs, visual craft and final product call remain mine.
What I brought, and what each chapter made visible.
Product direction, interaction system and iOS execution.
A modular art direction connecting legal intelligence, editorial communication and reusable digital components.
Art direction and visual communication for a food and community platform.
Design direction across culture, community and live experiences.
A scalable system connecting brand, communication and product surfaces.
Eight years shaping an evolving artist identity across releases, campaigns and physical editions.
I bring visual craft, systems thinking and product clarity to teams building useful things.